VR Experience — game & world design @ Madhat
Commissioned by Madhat and showcased at the 2019 IAA in Frankfurt, this project delivered a unique VR experience for visitors at the world's leading car exhibition. Using custom binoculars with integrated VR glasses, visitors explored a vibrant virtual environment, interacting with elements triggered by their gaze.
I was responsible for creating the entire scene and all its interactions in a VR-ready, technically optimized manner. This included environment design and the creation and integration of all visible assets and animations. My role did not include the creation of cars, people, UI elements, or certain aspects of programming.